A sunny walled town, a castle of courtyards, a soggy wilderness beyond the gate, and one very rude goblin on the bridge.
CONTROLS
W A S DWalk. Hold Shift to runMouseLook around, even while walking. Scroll to zoom. Esc frees the cursorLeft click · FAttack with your weapon1 2 3Sword, battleaxe, crossbowSpaceJump. Once trained, press again in mid-airETalk, open, interactQ R THealing, speed and agility potionsCSnap the camera back behind you
Left thumbDrag anywhere on the left to walk. Push far to runRight thumbDrag anywhere on the right to look around, even while walkingButtonsStrike, Jump, Talk, and View to snap the camera behind you. Tap the item bar to switch weapons or drink potions
HOW TO PLAY
BeginFind Captain Aldric in the Keep Yard, north through the castle arches.Leave townAsk the guard at the south gate to raise the portcullis.ExploreSeven sunstones are hidden around Brightvale and the wilds.TrainSergeant Pike's yard behind the castle teaches double and quadruple jumps. Ysolde runs the archery range beside it.ShopPell sells potions and Garrick sells weapons in the market. The bounty board pays for goblin scouts.BehaveStrike anyone in town and the guards hunt you. Stay out of their red sight circles for 30 seconds to lose them.
Knocked flat!
Some kindly folk carried you back inside the walls.